Pointing devices


  


A pointing device is an input interface (specifically a human interface device) that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. CAD systems and graphical user interfaces (GUI) allow the user to control and provide data to the computer using physical gestures — point, click, and drag — for example, by moving a hand-held mouse across the surface of the physical desktop and activating switches on the mouse. Movements of the pointing device are echoed on the screen by movements of the pointer (or cursor) and other visual changes.
While the most common pointing device by far is the mouse, many more devices have been developed. A "rodent" is a technical term referring to a device which generates mouse-like input. However, the term "mouse" is commonly used as a metaphor for devices that move the cursor.
For most pointing devices, Paul Fitts's law can be used to predict the speed with which users can point at a given target position.

COMMOM POINTING DEVICES

Based on motion of an object

Mouse

A mouse is a small handheld device pushed over a horizontal surface.
A mouse moves the graphical pointer by being slid across a smooth surface. The conventional roller-ball mouse uses a ball to create this action: the ball is in contact with two small shafts that are set at right angles to each other. As the ball moves these shafts rotate, and the rotation is measured by sensors within the mouse. The distance and direction information from the sensors is then transmitted to the computer, and the computer moves the graphical pointer on the screen by following the movements of the mouse. Another common mouse is the optical mouse. This device is very similar to the conventional mouse but uses visible or infrared light instead of a roller-ball to detect the changes in position.
 Mini-mouse
A Mini-mouse is a small egg-sized mouse for use with laptop computers; usually small enough for use on a free area of the laptop body itself, it is typically optical, includes a retractable cord and uses a USB port to save battery life.

 Trackball

A trackball is a pointing device consisting of a ball housed in a socket containing sensors to detect rotation of the ball about two axes, similar to an upside-down mouse: as the user rolls the ball with a thumb, fingers, or palm the pointer on the screen will also move. Tracker balls are commonly used on CAD workstations for ease of use, where there may be no desk space on which to use a mouse. Some are able to clip onto the side of the keyboard and have buttons with the same functionality as mouse buttons. There are also wireless trackballs which offer a wider range of ergonomic positions to the user.

 Joystick

  • Isotonic joysticks are handle sticks where the user can freely change the position of the stick, with more or less constant force.
  • Isometric joysticks – where the user controls the stick by varying the amount of force they push with, and the position of the stick remains more or less constant. Isometric joysticks are often cited as more difficult to use due to the lack of tactile feedback provided by an actual moving joystick.

 Pointing stick

A pointing stick is a pressure sensitive small nub used like a joystick. It is usually found on laptops embedded between the 'G', 'H', and 'B' keys. It operates by sensing the force applied by the user. The corresponding "mouse" buttons are commonly placed just below the spacebar. It is also found on mice and some desktop keyboards.

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